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IM Filip Pancevski realized one thing... mastering complex endgames is the fastest path to rapid improvement, rating jumps, and real progress. He knew he was onto something big. So, he cleared his schedule and spent 4 full months building the comprehensive guide on Complex Endgames.
At the club level, about 50-60% of games reach the endgame phase.
But don’t picture those boring endings with two kings and a pawn. Đ¢hat’s not what usually happens.
Most endgames are way more complex, with a handful of pieces and several pawns still fighting on the board.
IM Filip Pancevski realized one thing… mastering complex endgames is the fastest path to rapid improvement, rating jumps, and real progress.
He knew he was onto something big. So, he cleared his schedule and spent 4 full months building the comprehensive guide on Complex Endgames. It meticulously covers 30 essential endgames, and gives you a winning algorithm for each.
Here is what you’ll learn:
‘Check’ Your Way to a Draw – You’re in a rook endgame, down a pawn. Most players would throw in the towel, but not you. In Chapter 2, IM Pancevski reveals Smyslov’s algorithm, a powerful technique for holding the draw in these tough positions.
Complex Rook Endgames – You’ve got the Rook ending with 5 pawns for each side. One striking difference? Your rook is far more active. IM Pancevski will show you how to seize the initiative and turn it into a win. See Chapter 9 for details.
The ‘5th Rank’ Trap – Stuck defending the endgame? Time to flip the script. In Chapter 11, IM Pancevski reveals Alekhine’s 100-year-old secret… Lock your pieces and pawns on the 5th rank, crank up the counter-threats, and let your opponent crack under pressure. Simple. Ruthless. Effective.
B + N vs. R – Got the bishop and knight against a rook? Perfect. In Chapter 20, IM Pancevski hands you the complete playbook for squeezing the maximum out of your minor pieces and outplaying your opponent step by step.
‘Shut down’ the Knight – Every piece matters in the endgame. But what if you could ‘turn off’ your opponent’s knight, making it completely useless? In Chapter 21, IM Pancevski shows you how to shut down their pieces, limit their options, and grab a decisive edge.
Endgame Attacking Patterns – Most players think the endgame is all about pawn pushes and promotion races. Wrong. The real killers know how to attack the king even when the board is almost empty. In Chapter 30, IM Pancevski breaks down the key attacking patterns that turn quiet endgames into checkmating masterpieces.
And that’s just a few endgames you’ll master in this training!
Heads up: IM Filip Pancevski takes a very interactive approach. He enjoys interacting with his students, asking questions, and encouraging them to pause the video and think before he reveals the solution.
Outline:
Introduction
Chapter 1 Failing to save a drawish endgame
Chapter 2 Checks from the back
Chapter 3 Frontal attack
Chapter 4 Drawing 3 vs 4 pawns on the same flank
Chapter 5 Small inaccuracies lead to problems
Chapter 6 Even a World Champion makes mistakes
Chapter 7 Typical endgame position
Chapter 8 It’s not that simple
Chapter 9 Activity above all
Chapter 10 Clash between World Champions
Chapter 11 Defense along the 5th rank
Chapter 12 Passive defense leads to defeat
Chapter 13 A lesson from the Olympiad 2024
Chapter 14 Destroying the defender
Chapter 15 Piece activity
Chapter 16 Right time to open the position
Chapter 17 Equal does not mean draw
Chapter 18 The importance of piece coordination
Chapter 19 Rook stronger than two knights
Chapter 20 Bishop and knight stronger than a rook
Chapter 21 Restricting the opponent’s knight
Chapter 22 Bishop pair domination
Chapter 23 Supporting the passed pawn
Chapter 24 Complex battle in Berlin Defence
Chapter 25 Attack with a small army
Chapter 26 Constant pressure gives results
Chapter 27 King’s Indian duel
Chapter 28 Heavy pieces endgame with extra pawn
Chapter 29 Transformation into Queen endgame
Chapter 30 Attacking the opponent’s king
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